COMPONENTS

ParticleField

GPU-instanced particle system. 10,000+ particles forming mathematical structures — geodesics, helixes, attractors — or dispersing into void.

IN USEDouglass July 4th, VR Cave Gallery

LIVE PLAYGROUND

CONTROLS

PROPS

PropTypeDefaultDescription
countnumber10000Number of particles
colorstring#CFB53BParticle color (supports fire spectrum)
shapestringrandomFormation: random, sphere, helix, text, scatter
sizenumber0.02Particle radius
speednumber1.0Animation speed multiplier

USAGE IN EXPERIENCES

Douglass Scene 5 — "NOT LIGHT, FIRE"

count: 10000, shape: burst, color: fire spectrum, speed: 2.0

Douglass Scene 7 — Jubilee

count: 10000, shape: helix → scatter, color: #FF2200 → #FFD700 → #FFFFFF

VR Cave Gallery — ambient

count: 2000, shape: random, color: #CFB53B @ 20% opacity, speed: 0.3

Obelisk — hieroglyphic formation

count: 5000, shape: text (glyph outline), color: #CFB53B